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Home » Games News » The extra rise will definitely help your offensive power in game

145-180: okay now you’re starting to get to be pretty strong. Once you have about 550 martial empires gold energy and 250+ defenses, you should go back down to the bull-room, but this time, you will be running the parties.

Party levels 40- 60 and you will get great XP again, probably 700+ a kill, either you can stay there or you can go train in LT with parties. It is up to you...

keep adding energy until you have about 700, now you want to start adding more strength, and even some agility(about time huh?), pump strength and agility until you can use a CLS+7+12, yes you will lose the defense from your shield, but the extra rise will definitely help your offensive power.

Once you have the stats you need for the CLS, go back to pumping energy, and don’t stop for anything loll.

180+: well we are just about done here, from now on party in LT all the time, congrats, your a winger high energy DW, keep pumping energy from now on.

Spells: this is a basic explanation of all the spells available to you and what they do.

Power Ball: starting spell, good for really low level, otherwise not too useful due to slow speed of the attack.

Previous News:The final stats on this PM will be 80 striking, 0 ranged

Next News:Rich man part2

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